Planning a Game Studio

My thoughts on organizing a remote Game Studio.

(WIP)

Roles by Department


Departments

Departments categorize the various roles in the studio along paths of specific expertise and knowledge. In this model I've combined business side administration, common game studio talent, and a (highly unique to my particular desires) teaching channel. Each department has responsibility for maintaining the growth and production of their area of expertise.

So what are these various categories and responsibilities? Lets break it down:


  • Operations
    • Description
      • Roles that oversee the running of the business.
    • Areas of Oversight
      • Ensure the unobstructed running of the business.
      • Provide means for funding the business.
      • Expand and grow the business.
      • Negotiate contracts between between the business and external parties.
      • Fulfill the obligations to investors and partners.
  • Community
    • Description
      • Roles that oversee the project's outreach and communication.
    • Areas of Oversight
      • Define guidelines for the communication between the project and the community.
      • Foster the growth of the project's community.
      • Eliminate or reduce points of conflict between the project and community.
      • Eliminate or reduce points of conflict within the community.
  • Visual
    • Description
      • Roles that oversee the visual experience.
    • Areas of Oversight
      • Define the visual direction of the project.
      • Create the visual assets of the project.
      • Create promotional materials.
  • Audio
    • Description
      • Roles that oversee the auditory experience.
    • Areas of Oversight
      • Define the audio direction of the project.
      • Define the musical direction of the project.
      • Create the audio assets of the project.
      • Create the musical compositions of the project.
  • Game
    • Description
      • Roles that oversee the gameplay experience.
    • Areas of Oversight
      • Define the creative direction of the project.
      • Define the experience direction of the project.
      • Create the game assets of the project.
  • Engineering
    • Description
      • Roles that oversee the engineering process.
    • Areas of Oversight
      • Define the technical specifications of the project.
      • Interface external technology with the project.
      • Program the engineering assets of the project.
  • Production
    • Description
      • Roles that oversee the projects progression.
    • Areas of Oversight
      • Support communication and coordination between roles in a department.
      • Support communication and coordination between departments.
      • Support communication and coordination between the business and community.
  • Education
    • Description
      • Roles that oversee training and information.
    • Areas of Oversight
      • Define processes for on-boarding.
      • Create materials for learning.
      • Define knowledge assessment methodologies.
      • Create certification materials.


Roles

Roles are the blah blah blah

blah blah. Lets break it down:

  • Operations
    • Operations Director
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Legal
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Recruiting
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Accountant
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • HR
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • IT
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Payroll
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
  • Community
    • Community Director
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Community Service Manager
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Community Representative
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Social Moderator
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Media Designer
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Media Editor
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Web Designer
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
  • Visual
    • Visual Director
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Visual Architect
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Concept Designer
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • VFX Designer
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Character Designer
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • World Designer
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Animator
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
  • Audio
    • Audio Director
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Audio Architect
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Audio Editor
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • AFX Designer
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Composer
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Audio Designer
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Audio Technician
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
  • Game
    • Game Director
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Game Architect
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Level Designer
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Gameplay Designer
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Narrative Designer
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Systems Designer
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Combat Designer
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
  • Engineering
    • Technical Director
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Technical Architect
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • World Engineer
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Gameplay Engineer
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Fullstack Engineer
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Systems Engineer
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Character Engineer
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
  • Production
    • Production Director
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Production Architect
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Community Producer
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Visual Producer
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Audio Producer
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Game Producer
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Engineering Producer
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
  • Education
    • Education Director
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Operations Educator
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Marketing Educator
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Visual Educator
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Audio Educator
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Game Educator
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a
    • Production Educator
      • Description
        • a
      • Manager
        • a
      • Project Profit Sharing
        • n Share
      • Key Responsibilities
        • a



Goals per Phase Cycle


Phase Cycles

Phase cycles blah blah blah.

dhdh dhdhd Lets break them down:

  • Pre-Production
    • Description
      • a
    • Fund Source
      • a
  • Pre-Alpha
    • Description
      • a
    • Fund Source
      • a
  • Alpha
    • Description
      • a
    • Fund Source
      • a
  • Pre-beta
    • Description
      • a
    • Fund Source
      • a
  • Beta
    • Description
      • a
    • Fund Source
      • a
  • Pre-Release
    • Description
      • a
    • Fund Source
      • a
  • Release
    • Description
      • a
    • Fund Source
      • a
  • Post Release
    • Description
      • a
    • Fund Source
      • a


Phase Goals

Blah blah thing stuff.

stuff thing Lets take a look at them by department:

  • Operations
    • Pre-Production
      • Overview
        • a
      • Goals
        • Legal
          • a
        • Accounts
          • a
        • Seed Fund
          • a
    • Pre-Alpha
      • Overview
        • a
      • Goals
        • IT
          • a
        • HR
          • a
        • Payroll
          • a
    • Alpha
      • Overview
        • a
      • Goals
        • Sponsorship
          • a
        • International Rights
          • a
        • Partners
          • a
    • Pre-Beta
      • Overview
        • a
      • Goals
        • Console
          • a
        • Negotiation
          • a
        • Fund Round
          • a
    • Beta
      • Overview
        • a
      • Goals
        • Port Negotiation
          • a
        • gotta be something else
          • a
    • Pre-Release
      • Overview
        • a
      • Goals
        • Store Negotiation
          • a
        • gotta be something else
          • a
    • Release
      • Overview
        • a
      • Goals
        • Console Certification
          • a
        • a
          • a
    • Post Release
      • Overview
        • a
      • Goals
        • New Project Funding
          • a
        • a
          • a
  • Community
    • Pre-Production
      • Overview
        • a
      • Goals
        • Kickstarter
          • a
        • Websites
          • a
        • Media
          • a
    • Pre-Alpha
      • Overview
        • a
      • Goals
        • Developer Blog
          • a
        • Education Portal
          • a
        • Community Service
          • a
    • Alpha
      • Overview
        • a
      • Goals
        • Events
          • a
        • Feedback
          • a
        • Outreach
          • a
    • Pre-Beta
      • Overview
        • a
      • Goals
        • Vertical Slice Outreach
          • a
        • a
          • a
    • Beta
      • Overview
        • a
      • Goals
        • Conventions
          • a
        • Demos
          • a
        • Streamers
          • a
    • Pre-Release
      • Overview
        • a
      • Goals
        • Ads
          • a
        • Outreach
          • a
        • Events
          • a
    • Release
      • Overview
        • a
      • Goals
        • Ads
          • a
        • Outreach
          • a
        • Events
          • a
    • Post Release
      • Overview
        • a
      • Goals
        • Support
          • a
        • Project Transition
          • a
  • Visual
    • Pre-Production
      • Overview
        • a
      • Goals
        • Initial Visual Conception
          • a
        • a
          • a
    • Pre-Alpha
      • Overview
        • a
      • Goals
        • Visual Sandbox
          • a
        • a
          • a
    • Alpha
      • Overview
        • a
      • Goals
        • Visual Vertical Slick
          • a
        • a
          • a
    • Pre-Beta
      • Overview
        • a
      • Goals
        • Visual Library Requirements
          • a
        • a
          • a
    • Beta
      • Overview
        • a
      • Goals
        • Create Visual Library
          • a
        • a
          • a
    • Pre-Release
      • Overview
        • a
      • Goals
        • Review Visual Library
          • a
        • a
          • a
    • Release
      • Overview
        • a
      • Goals
        • Refine Visual Library
          • a
        • a
          • a
    • Post Release
      • Overview
        • a
      • Goals
        • Nextgen Visual Exploration
          • a
        • a
          • a
  • Audio
    • Pre-Production
      • Overview
        • a
      • Goals
        • 3x Music Theme Compositions
          • a
        • Demo Audio Effects
          • a
    • Pre-Alpha
      • Overview
        • a
      • Goals
        • Audio Sandbox
          • a
        • a
          • a
    • Alpha
      • Overview
        • a
      • Goals
        • Audio Vertical Slice
          • a
        • a
          • a
    • Pre-Beta
      • Overview
        • a
      • Goals
        • Audio Library Requirements
          • a
        • a
          • a
    • Beta
      • Overview
        • a
      • Goals
        • Create Audio Library
          • a
        • a
          • a
    • Pre-Release
      • Overview
        • a
      • Goals
        • Review Audio Library
          • a
        • a
          • a
    • Release
      • Overview
        • a
      • Goals
        • Refine Audio Library
          • a
        • a
          • a
    • Post Release
      • Overview
        • a
      • Goals
        • Audio Technology Exploration
          • a
        • a
          • a
  • Game
    • Pre-Production
      • Overview
        • a
      • Goals
        • Proof of Concept
          • a
        • a
          • a
    • Pre-Alpha
      • Overview
        • a
      • Goals
        • Gameplay Sandbox
          • a
        • a
          • a
    • Alpha
      • Overview
        • a
      • Goals
        • Game Loop Vertical Slice
          • a
        • a
          • a
    • Pre-Beta
      • Overview
        • a
      • Goals
        • Content Blueprint
          • a
        • a
          • a
    • Beta
      • Overview
        • a
      • Goals
        • Implement Gameplay Assets
          • a
        • a
          • a
    • Pre-Release
      • Overview
        • a
      • Goals
        • Review Gameplay
          • a
        • a
          • a
    • Release
      • Overview
        • a
      • Goals
        • Refine Gameplay
          • a
        • a
          • a
    • Post Release
      • Overview
        • a
      • Goals
        • Design concept exploration
          • a
        • a
          • a
  • Engineering
    • Pre-Production
      • Overview
        • a
      • Goals
        • Engine Pipeline Demos
          • a
        • a
          • a
    • Pre-Alpha
      • Overview
        • a
      • Goals
        • Tools Sandbox
          • a
        • a
          • a
    • Alpha
      • Overview
        • a
      • Goals
        • Tools Vertical Slice
          • a
        • a
          • a
    • Pre-Beta
      • Overview
        • a
      • Goals
        • Tools Library Requirements
          • a
        • a
          • a
    • Beta
      • Overview
        • a
      • Goals
        • Create Tools Library
          • a
        • a
          • a
    • Pre-Release
      • Overview
        • a
      • Goals
        • Review Tools Library
          • a
        • a
          • a
    • Release
      • Overview
        • a
      • Goals
        • Package Tools Library
          • a
        • a
          • a
    • Post Release
      • Overview
        • a
      • Goals
        • Engine Technology Exploration
          • a
        • a
          • a
  • Production
    • Pre-Production
      • Overview
        • a
      • Goals
        • Kickstarter Production Timeline
          • a
        • a
          • a
    • Pre-Alpha
      • Overview
        • a
      • Goals
        • Alpha Tasking
          • a
        • Tools Setup
          • a
    • Alpha
      • Overview
        • a
      • Goals
        • Vertical Slice Support
          • a
        • a
          • a
    • Pre-Beta
      • Overview
        • a
      • Goals
        • Beta Tasking
          • a
        • a
          • a
    • Beta
      • Overview
        • a
      • Goals
        • Beta Support
          • a
        • a
          • a
    • Pre-Release
      • Overview
        • a
      • Goals
        • Release Tasking
          • a
        • a
          • a
    • Release
      • Overview
        • a
      • Goals
        • Release Support
          • a
        • a
          • a
    • Post Release
      • Overview
        • a
      • Goals
        • New Kickstarter Production
          • a
        • a
          • a
  • Education
    • Pre-Production
      • Overview
        • a
      • Goals
        • Director On-boarding
          • a
        • Cycle Education
          • a
    • Pre-Alpha
      • Overview
        • a
      • Goals
        • Team On-Boarding
          • a
        • Cycle Education
          • a
    • Alpha
      • Overview
        • a
      • Goals
        • Community On-Boarding
          • a
        • Cycle Education
          • a
    • Pre-Beta
      • Overview
        • a
      • Goals
        • Media On-Boarding

        • Cycle Education
          • a
    • Beta
      • Overview
        • a
      • Goals
        • Certificate Planning
          • a
        • Cycle Education
          • a
    • Pre-Release
      • Overview
        • a
      • Goals
        • Certificate Content
          • a
        • Cycle Education
          • a
    • Release
      • Overview
        • a
      • Goals
        • Certificate Program
          • a
        • Cycle Education
          • a
    • Post Release
      • Overview
        • a
      • Goals
        • Certificate Program Refinement
          • a
        • a
          • a


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